![]() Here are the brief descriptions of all the game modes:ĭM: Shoot everything that is red coloured.Īsn: Kill the marked player before someone else kills you. There are currently 8 available Game Modes On the right, you will see a list of available rooms, and the icons indicating the Game Type, Map, Player Count, Room Description, Host Level, Game Variation and Limitations (Max HP, Max no. This is a place for you to fight with other players online. You will be able to see this page once you clicked into Multiplayer mode. No actual aiming required, and I kept the previous angle and power. You can choose to redo your aiming, but for the time being, let’s just move forward a bit to compensate for the misjudged distance. Let’s just take a rough aim and kill that enemy tank!Īt your next turn, you will be able to see the trail of your previous shot and all projectiles. The indicator shows the angle and power of your shot. SINCE ITEMS ARE RARE AND ARE MOSTLY SELF-EXPLAINATORY, I WILL NOT COVER THEM IN THIS GUIDE. Let’s try out the first one Sitting Duck.Īt the bottom you can see from the left to right:Īrmour and HP, Fuel, Items, Available weapons and weapons in use, Fire button, Chat and Rage Quit Leave Game button. Therefore, it is a good place for you to rank up your weapons and perhaps level up your character a bit. In the Single player mode, you can see a list of missions for CAMPAIGN on your right, or set up a SKIRMISH of your own scenario on the left.ĬAMPAIGN mode provides a large amount of XP as well as a good opportunity for you to try out your weapons, as each mission will have a specific theme and weapon requirements. That concludes the basic layouts of the game! Now let’s head back and look at the actual game modes! Hence, I suggest you start putting in upgrade tokens here once you have Tier-2 weapons unlocked. ![]() Some special upgrades will grant you higher chance of receiving consumable items, and maybe even powerful high tier weapons that you haven’t unlocked yet. Luck upgrades will increase the chance of receiving upgraded weapons at game start, as well as the amount of armour found in health boxes. Therefore I do not recommend you to invest into this criteria until later stages of your progress. However, this is mostly random, and you cannot make a critical hit by hitting your opponents multiple times or things like that. Gun upgrades will increase the chance of dealing critical hits, and the damage multiplier from 1.5x to a maximum of 2x dmg. Therefore I recommend you to invest on this upgrade if you have already got a brief idea of aiming in different positions. This upgrade may seem very useful as a way to get away from sticky situations, but moving a lot will require you to redo your aiming. These will allow your tank to move faster, start your turn with more fuel, and the ability to climb very steep slopes. Track upgrades will increase the speed, fuel and traction of your tank. This is a very crucial upgrade because it increases your survival in the game. Some special upgrades will grant you 5% chance of regenerating your armour and HP at the start of your turn. Your HP will not deplete as long as you have armour. Every time you level up you will receive an upgrade token, which can be spent on the following criteria: Chassis, Track, Gun and Luck.Ĭhassis upgrades will increase the amount of armour you have at the start of each game. Don’t worry, some upgraded weapons are more powerful than premium weapons, so start upgrading the ones you already have! Therefore, be sure to use your favourite weapon if you received it! You will also unlock more weapons as you progress through the game, but a few premium weapons are only obtainable from the in-game shop, costing in-game currency “gear”. Tier-2 “Mega-Digger” deals 4x18 = 72dmg in total. Tier-1 “Digger” deals 5x12 = 60dmg in total, but You will upgrade your weapons to a more powerful version (Tier-2, 3 etc) by dealing damage with it more often. Therefore, you should spend some time in understanding how does each weapon work, and how will it affect your enemy’s position. For example, “Shot” is the simplest projectile dealing 10-20 dmg on impact, but a “Digger” will dig a vertical hole on impact, with 5 successive digging making a total of 60 dmg. By default, you will have 20 weapons unlocked, each with unique characteristics and attack schemes. Here is the page showing what weapons you have unlocked, and which tier your weapon is at.
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